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We make fun video games that deliver powerful mental health treatments that keep you coming back to play.

WHERE MEDIA IS MEDICINE

DeepWell DTx provides technology that blends interactive media and digital therapeutics for mental health solutions that treat at scale.

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WE ARE HERE TO PROVE GAMES CAN BE GOOD FOR YOU.

MIKE WILSON, CO-FOUNDER & CO-CEO OF DEEPWELL

REAL MEDICINE, DONE DIFFERENTLY

Things that are good for us don’t need to be boring. Our game designers keep players engaged, boosting their mental health while having a great time.

MEET PEOPLE WHERE THEY ARE

Addressing a mental health emergency on a global scale requires broad and low-cost accessibility. That’s why we’re meeting people where they already are — on gaming platforms.

NO PRESCRIPTION REQUIRED

As treatment gets more expensive, demand keeps growing. Our over-the-counter games will be accessible at home for a low cost and without a prescription.

THE POWER OF PLAY

Games allow people to organically explore, connect, and progress. Players are primed to improve their score, so why not their mental health?
 

RYAN DOUGLAS, CO-FOUNDER OF DEEPWELL DTX

Therapies can’t just be gamified. The most captivating games must be medicinalized to preserve and enhance their famously compelling nature.

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Immersive Medicine unlocks the true potential of the power of play.

Empowering a new economy

Imagine a world where the best games aren’t just fun—they're transformative. Immersive medicine that’s fun to play. 

How our technology works

Our engine uses real-time biofeedback to guide you through interactive breathing exercises,

helping you find calm, one breath at a time.

Finally, we can incentivize talented media creators, through a new revenue stream to create games that are not only well designed, but are good for you.

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Jeffrey Tseng

CEO at DeepWell DTx

MIKE WILSON, CO-FOUNDER & CO-CEO OF DEEPWELL

GAME INNOVATION MEETS MEDICAL EXPERTISE

MEDICAL

RYAN DOUGLAS

CO-FOUNDER & CO-CHAIR OF DEEPWELL

A noted expert and innovator in the fields of mental health, artificial intelligence, and surgical robotics, Ryan has been on the frontline of major paradigm shifts in healthcare for 15 years.

26+

patents issued across robotics, AI, and medical applications

30+

commercialized medical devices

GAMING

MIKE WILSON

CO-FOUNDER & CEO OF DEEPWELL

One of the most prolific executive producers in the history of the games industry, Mike has been a part of bringing more than 100 games to market with more than 20 original million-unit sellers.

100+

games brought to market

80MM+

original global unit sales

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TRAIN RESILIENCE INTO EVERY BREATH

Zengence is a first of its kind mental health action shooter. Reduce your stress, then train to master it.

for Meta Quest 2 and 3

MEDIA HITS

Oprah Daily: Why Every Grown Woman Should Try Gaming

Wednesday, December 4, 2024

This VR Game Promises to Put Anxious Thoughts to Rest — Here's How It Delivered

Friday, October 18, 2024

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FROM INSIDE THE LAB

Games allow people to organically explore, connect, and progress. Our lab is constantly testing the best mechanics to deliver digital therapeutics people want to play. 

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DeepWell DTx has opened a significant new revenue stream for media makers by creating a reimbursable immersive medicine market. This is a moonshot opportunity blending powerful media into digital therapeutics that effectively targets the global mental health crisis.

Lauren Selig

| Founder, Shake and Bake Productions
| Executive Producer of Hacksaw Ridge, Rocketman & Wheel of Time and more

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Create the future with us

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