

REAL MEDICINE, DONE DIFFERENTLY
Things that are good for us don’t need to be boring. Our game designers keep players engaged, boosting their mental health while having a great time.
MEET PEOPLE WHERE THEY ARE
Addressing a mental health emergency on a global scale requires broad and low-cost accessibility. That’s why we’re meeting people where they already are — on gaming platforms.
NO PRESCRIPTION REQUIRED
As treatment gets more expensive, demand keeps growing. Our over-the-counter games will be accessible at home for a low cost and without a prescription.
THE POWER OF PLAY
Games allow people to organically explore, connect, and progress. Players are primed to improve their score, so why not their mental health?
RYAN DOUGLAS, CO-FOUNDER OF DEEPWELL DTX
Therapies can’t just be gamified. The most captivating games must be medicinalized to preserve and enhance their famously compelling nature.
GAME INNOVATION MEETS MEDICAL EXPERTISE

MEDICAL

RYAN DOUGLAS
CO-FOUNDER & CO-CHAIR OF DEEPWELL
A noted expert and innovator in the fields of mental health, artificial intelligence, and surgical robotics, Ryan has been on the frontline of major paradigm shifts in healthcare for 15 years.
26+
patents issued across robotics, AI, and medical applications
30+
commercialized medical devices
MEDIA HITS
Mashable: The startup that hopes your doctor may one day prescribe you a video game
Friday, November 11, 2022
Fortune: Here’s how the pandemic-fueled surge in gaming is reshaping our understanding of its effects on mental health
Wednesday, August 10, 2022
TechCrunch: DeepWell wants to make gaming a bigger part of mental health treatment and self-care
Tuesday, March 15, 2022
Engadget: DeepWell DTx is a therapy-focused game studio from the co-founder of Devolver
Tuesday, March 15, 2022