
where media is medicine
This changes everything.
DeepWell is being endorsed by industry leading professionals across medicine, gaming & media, tech, and therapeutics.
Big names, big impact—hear why industry leaders are rallying behind DeepWell.


Dave Anthony
Writer, Director, Creator of Call of Duty Black Ops


DAvid Jen
Head of Finance & Corporate Development
Google X


Matt Daly
Former Creative Director & EP of Wargaming
SXSW Advisory Board


Dr. Melita Moore
Vice President, Global Esports Federation
Chair of the Health and Wellness Commission


Caitlin Krause
Founder of Mindwise
Author of Digital Well-being


Nichol Bradford
Founder, The Transformative Tech Lab Former Director of Business Operations, Blizzard Entertainment
HEAR THE LATEST FROM THE GREATEST

DeepWell DTx has opened a significant new revenue stream for media makers by creating a reimbursable immersive medicine market. This is a moonshot opportunity blending powerful media into digital therapeutics that effectively targets the global mental health crisis.
Lauren Selig
| Founder, Shake and Bake Productions
| Executive Producer of Hacksaw Ridge & Rocketman

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DeepWell is an important innovation in a world where accessible therapies for mental health concerns are desperately needed. I'm excited to see what's next.
Allison Matthews
| Head of Minecraft Education, Microsoft



What DeepWell has accomplished in connection with the work the Digital Therapy Alliance has done to lobby congress and secure reimbursement will bring mental health support to millions of American families.
Andy Molnar
| CEO at Digital Therapeutics Alliance
| Advisor FDA's DHAC



I expect DeepWell’s technology and treatment approach to change how we design therapeutics for a wide range of neurological conditions.
Dr. Russ Lonser
| Chair of the Department of Neurological Surgery, OSU
| Head of Gene Therapy Institute



The convergence of Interactive and Immersive Systems, Artificial Intelligence, and Biosensing Technologies is poised to impact healthcare positively. This clears the pathway for developing enhanced methods of clinical care and broader access to personalized care.
Dr. Walter Greenleaf
| Research & Innovations Director, Neuroscientist
| Stanford University




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Lauren Selig
| Founder, Shake and Bake Productions
| Executive Producer of Hacksaw Ridge & Rocketman
DeepWell DTx has opened a significant new revenue stream for media makers by creating a reimbursable immersive medicine market. This is a moonshot opportunity blending powerful media into digital therapeutics that effectively targets the global mental health crisis.



Vince Kadlubek
| Founder and Director, Meow Wolf
We know art can be medicine and experiencing immersive art may have transformative qualities. DeepWell’s technology allows for immersive experiences to be legitimized and reimbursed for the healing value it brings.



Allison Matthews
| Head of Minecraft Education, Microsoft
DeepWell is an important innovation in a world where accessible therapies for mental health concerns are desperately needed. I'm excited to see what's next.



Kate Edwards
| Forbes Women 50 Over 50 List
| CXO/CoFounder, SetJetters
We are starting at the foundation with good game mechanics and sound game design, with that we are building out medical treatments that have been proven to work.



Andy Molnar
| CEO at Digital Therapeutics Alliance
| Advisor FDA's DHAC
What DeepWell has accomplished in connection with the work the Digital Therapy Alliance has done to lobby congress and secure reimbursement will bring mental health support to millions of American families.



Scott Phillips
| President, StarFish Medical
| CEO ViVitro Labs
The recognition of the medical value of media and creation of the Immersive Medicine signals a significant advancement in non-invasive neurostimulation, effective therapeutic delivery and a new paradigm in digital therapeutics.



Dr. Russ Lonser
| Chair of the Department of Neurological Surgery, OSU
| Head of Gene Therapy Institute
I expect DeepWell’s technology and treatment approach to change how we design therapeutics for a wide range of neurological conditions.



Dr. Walter Greenleaf
| Research & Innovations Director, Neuroscientist
| Stanford University
The convergence of Interactive and Immersive Systems, Artificial Intelligence, and Biosensing Technologies is poised to impact healthcare positively. This clears the pathway for developing enhanced methods of clinical care and broader access to personalized care.



Dr. Leeza Maron
| Head of Medical Advisory Board
| NIMH post-doctoral fellow
| Biological psychiatry and neuroscience, UCSD
Games allow us to tap into the dopaminergic and serotonergic networks to open the patient up to think and behave in a different way.



Dr. Francesco Bocci
| Innovator of Video Game Therapy
| Adlerian Psychologist and Psychotherapist
DeepWell’s ABS system will power a whole generation of video game therapeutics for mental and physical therapists to use.



Dr. Sam Browd
| DeepWell CMO
| Leading Pediatric Neurosurgeon, UW
| Brain interface educator, American Association of Neurological Surgeons
It has been a fundamental challenge in medicine to get patients to want to engage, to do the work and get better. This approach moves us from asking for compliance to becoming compelling.