Engineering
22-11-07
Engineering Generalist
Remote
Qualifications
Engineering experience developing games professionally for 3+ years in UE4/5
2+ years of backend experience, server-side scripting and automated build management
1+ Released titles. VR preferred, console and mobile are applicable
Knowledgeable on all platform specific submission requirements
Understanding of memory management, multiple processor use, and run-time optimization
Experience with 3rd party APIs
Experience with or desire to work on a VR title.
Able to assist in architecting gameplay AI, systems and tools
Familiar with Unreal editor environment, including blueprint, animation and shading tools
Strong math skills
Familiar with rhythm-based FPS gaming genre
Ability to articulate what is strong/weak about the design of existing games
Excellent communication and interpersonal skills
Self-motivated, strong work ethic, and able to work independently
Creativity in problem-solving and the ability to think outside of the established solutions
Keen interest in games
Responsibilities
Complete and polish the remaining features to ship our current IP
Work closely with art and design to create and iterate on gameplay features
Submission certification
Build Environment and automation
Write robust, maintainable code
Pluses
Familiar with Perforce
Familiar with Confluence
Familiar with UE4’s rendering pipeline and knowledgeable on how to modify
Background in medical application, validation and verification processes, or familiar with mental health modalities